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Components of New Settlements Ten — Modules (Introduction)

THE COLLECTION THUS FAR It’s revolutionary to think of a world where people live in pedestrian communities that offer most of the things one needs within walking distance: commerce, entertainment, spiritual outlets, health and education and so forth and so on. To make this happen, we need settlements that have a population of 5-10,000 in […]

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Components of New Settlements Nine — Heating and Ventilation (Crawlspace)

THE COLLECTION THUS FAR You will surmise from this series that I am not a technician, a builder, a designer, an architect or any of the other professionals who ¬†might qualify me to speak with authority on these subjects. I am merely telling you what is in my head. I assume I am either pretty […]

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Components of New Settlements Eight — Imagining Their Look

THE COLLECTION THUS FAR A pleasant exercise is to explore our automobile-dependent urban areas and their outlying territory. Bring up any area on Google maps. If you assume that one of the proposed new settlements would fit with an area a mile square, you could practically locate enough vacant or unused or obsolete spots to […]

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Components of New Settlements Six — Integral Mix

THE COLLECTION THUS FAR Components need not be objects or things. They can be principles and ideas that get reflected in objects and things. I have suggested modules that are mass-produced and somewhat lego-like placed within spaces as substitutes for the conventional structures that architecture creates on sites from the ground up. I have suggested […]

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